By virtue of sitting at the top of my big bin o’ loose transformers, it’s Ultra Magnus’s turn to get a review. This time, it’s a Titanium series Ultra Magnus (G1 Ultra Magnus will have to wait until another day!)
In his vehicle mode, Ultra Magnus is about what you’d expect from a Titanium figure, which is to say, lots of visible robot parts, an inability to roll smoothly, and generally just not that fun. That’s okay, though, because Titanium figures aren’t really meant to be played with. It’s very similar structurally to the G1 toy, except the trailer doesn’t come off, all of the red parts are gone except the missile tips, and the proportions just seem… off. When did Ultramag lose his red? He seems to be stuck as the white and blue guy these days. There’s not much else to say about this mode, other than it doesn’t fit nicely on the base provided (it’s not intended to) and doesn’t have anywhere suitable for storing his rifle. Read the rest…
Alright, protoforms, listen up. It’s time to do a review on Animated Ratchet, so tune your sensors in, ’cause he’s not gonna let me do this twice.
In vehicle mode, Ratched is… disappointingly tiny. He’s about the same size as Bumblebee, and that just isn’t right. Ambulances should be a bit bigger than a puny yellow compact. But moving past that, he’s actually pretty nice in vehicle mode. He’s got sleek lines, fairly complete paint applications in the necessary red and white scheme, and pretty good proportions. Like all of the Animated figures, he’s definitely got the Animated style down pat, so it’s a fairly simplistic/cartoony vehicle mode, but that suits me just fine. Read the rest…
It’s been a while since I’ve done a Decepticon, and the tag cloud in the sidebar is telling me I should do another one. Grabbing the closest one at hand, I’ve got the bounty hunter Lockdown to review.
Lockdown’s vehicle mode is suitably intimidating, portraying death on wheels rather nicely. He’s got spikes on his roof, spikes on his bumper, spikes on his hubcaps, and plenty of other sharp surfaces to discourage the use of Detroit’s crosswalks. I’m not quite sure how a driver could be intended to see past that enormous engine that pokes out of the hood, but that could perhaps be part of the point. He’s slick, he’s low slung, and he’s just plain cool looking. Read the rest…
Well, it’s another month, so I’ll do one I’ve been dying to do for a while now. It’s time for Voyager Bulkhead from Transformers Animated.
Bulkhead, like every Animated toy I’ve got so far, is pure joy in vehicle mode. He’s chunky, although he seems a bit smallish for a voyager. Maybe that’s just because I’m anxious to see the leader size figure later. He’s mostly a military green, with white stars that remind me of Hound for some reason. It’s mostly show-accurate, except for the dip in the roof between the arms and a couple of missing paint applications (golden yellow for the lowest pair of lights on the front, and black for the viewports in the doors. All things considered, it’s a really nice vehicle mode. Read the rest…
Wait! It’s not the one you’re probably thinking of. I decided to dig in the box o’ old Transformers, and pull out one of my eBay purchases from a while back, Bonecrusher from Beast Wars.
I’m not sure what to say about altmodes for a Beast Wars figure. Bonecrusher is a reasonable approximation of a buffalo, although I’m not sure that they come in a silver and black variety. I do know that they taste good, though. I’m pretty sure gold horns and red eyes are right out there. There’s not much posability in this figure’s beast mode, which is pretty common for smaller figures from the line. I guess the legs wiggle a bit. His real play feature in this mode is that pulling on the tail just right (it helps to tilt it down to get a bit more lift at the front) will cause the robot mode head to pop up and shoot a missile. Read the rest…