Warpath

2:12 pm Movie Toys, Scout, Toy Reviews

I decided to bring another Movie Scout with me this week to work, so this today’s review is going to be Warpath. Shockingly enough, he’s an Autobot, but I guess he’s a libertarian or something.

Out of the box, you’ve got an odd little red and black humvee thing, but with huge tyres that make me want to say “dune buggy”. Overall, it’s a nice colour scheme, and thankfully the Allspark blue is toned down enough that I can tolerate it. He rolls nice, there’s plenty of detailing, and he’s even got a spare tyre. It’s just over half the size of his actual tyres, but who’s counting? He’s got a very solid feel to him, and definitely feels like he’d be plenty fun just as is. This is a good thing, as he’s got no play features in this mode other than rolling around, keyport in the back be darned.

Transformation from Car to Robot

  1. Pull the front section of the spare tyre forward, and rotate the head to face forward. Yes, this is out of order, but it amuses me to see just the head peeking out.
  2. Flip the claws down off the back of the car. Open the doors (the hinge is on the opposite side of the door from what you’d expect, and actually attached to the back door).
  3. Lift the front end of the car slightly to undo the catch just above the windshield, and swing the front end down. Split it, and unfold the feet from behind the front wheels. it’s all posing from here (good luck with the arms).

This figure leaves me… less thrilled than Armorhide did a week ago. He’s still got that lovely deco, and a nice amount of detail, but there are some other problems with this figure. For starters, there’s posability. he’s got the amount of articulation you’d expect at this scale, but his arm joints are oddly placed and angled, so it’s a bit of a pain to get them to do what you want. I keep popping his shoulders out, which isn’t nearly as fun as you’d think. Then there’s his tiny face on his big blocky head. And that tiny torso, with the enormous hole and the featureless thighs beneath it. Maybe I’m being hard on him. In his favour, I submit his weapons: Wolverine-style claws, and a chest mounted missile (the hole in his chest isn’t so bad with the missile in, I admit). Those tiny tampographed Autobot logos on his shoulders are a plus, too.

Articulation Breakdown

  • Head - swivel joint
  • Arms - ball joint shoulder (awkward to use much at all), swivel elbows (at an odd angle relative to the both halves of his arms), swivel claws
  • Legs - swivel waist, ball joint hips, swivel knees, swivel ankles

Score

  • Deco: Rating: ★★★★★. It’s pretty much ideal. Homage colours, and nice ones at that. Black and red are just classic, and it’s hard to get them wrong. The Allspark blue doesn’t even look bad. Good use of the paint applications available here, too. Some more detail on the thighs would have been nice, though.
  • Posability: Rating: ★★☆☆☆. I really, really hate those arms. They’re just too inflexible, but they do manage to hold his claws threateningly, at least. There’s a lot of poses I’d like to do with him that just don’t work, though.
  • Transformation: Rating: ★★★★☆. Solid. I’d like to move more kibble around, but it gets the job done.
  • Badassery: Rating: ★★★☆☆. He’s got some spillover badass from Wolverine, and he’s got a sufficienty malevolent facial expression, but he can’t do very many “I’m going to tear you a new one” poses, which hurts his score.
  • Vehicle Mode: Rating: ★★★★½. It’s a nice mode, with lots of nice details. Really, it’s a lot of fun.
  • Robot Mode: Rating: ★★★½☆. I like the design of the chest, I just wish the proportions were a bit better. The action features work well, and he’d be a lot of fun if they’d checked to make sure he can move his arms normally before finalizing the mold.

Overall, Overall Rating: ★★★½☆. Not bad, per se, not great, and really recommended only for completionists and people who care mostly about vehicle modes (or homages).

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